Changes in Papa Sangre II

2026-09-29
In Extinguish, oil you have put out stays out. Walking back past it could set it off again with no sound, and then it blew up on you.

2026-09-27 number 3
Turning can now be put on controller buttons, in Settings, Controller buttons. The left stick still turns.
In Paparazzi, "Keep moving, get that memory" no longer plays after you have collected every memory.
An achievement you have nearly earned no longer says 100 percent.

2026-09-27 number 2
Removed the hint about shooting the forgotten men from Paparazzi. It belongs to Papa's Zoo.

2026-09-27 number 1
The museum music behind the last door of the first level now comes from the door, and you can hear it from anywhere in the garden.
"Face the music" in the first level is only said once now, instead of over and over until you turn.

2026-09-26 number 5
Fixed timed events happening later and later in the game, most noticeably the record player in the intro switching off after "that's better" instead of before it.

2026-09-26 number 4
When a new version is found you now just choose Update now or Not now. Update now downloads it and restarts the game into it by itself, and Not now asks again the next time you start the game.

2026-09-26 number 3
The extra achievements now have proper names, and pressing Enter on one tells you how to unlock it.
Added a Shake sound option in Settings, so you can turn off the whoosh you hear when shaking.
The game can now update itself. It checks for a new version when it starts, and you can check yourself from the main menu. The check at start can be turned off in Settings.

2026-09-26 number 2
The record player in the intro now gets switched off at the right moment, before "that's better".
"Good, keep going" no longer talks over the fountain and gramophone lines while you turn around in the intro.
The first display case in Mind the Lice always explains itself now, and you get a reminder if you wait too long to smash it.
The sparkler in Fire and Lice is picked up as soon as you reach it.
In Hometime, the scene carries on straight away when you reach the gramophone player.
You can now hear yourself scrambling out of the holes in Cat out of Hell.
The explosion when the submarine loses power no longer pans.
Fixed the fire walls in Extinguish jumping behind you after you put out the first one.
The burning oil can in Extinguish is easier to hit with the extinguisher.
The house in Extinguish now comes down right behind you, so you actually have to run.
The jump prompt in Ice Hunt doesn't repeat as often.
You can't walk around while the camera is being explained in Paparazzi.
The hold music in Unplugged is quieter, and it takes more shaking to destroy it.
The warnings for tripping and walking into walls only play in the first two levels now.
The hints you get for standing still only play once.
Your first steps after stopping no longer sound like running.
Choosing a level from the level list now clicks.
The About screen can be read line by line with the arrow keys.

2026-09-26 number 1
First version.
